The Ruined Blog

New Logo Revealed

New Ruined Sky Games Logo

Lots of things have been going on here Ruined Sky Games headquarters lately: the first playtests of Circulari's solo rules variant, our attempts to use a cutter-plotter to make prototype components, and work on validating game balance using a computer simulation. Clearly we've got a got a lot of blogging to catch up on, but this post is dedicated to just one thing – our new logo!

I'm sure you'll agree, it's much more attractive than its predecessor. It incorporates the company name in an attractive font, so you can tell who it belongs to at a glance, and comes in range of different arrangments suited for every ocassion. It even looks fetching atop the Circulari black hole graphic as pictured above.

All that remains is to update everything. From favicons to social media accounts the old logo has wound up in lots of places. Got to catch ‘em all!

UK Games Expo 2019

Four games of Circulari played at the UK Games Expo 2019

Alas, the UK Games Expo comes but once a year. It's over now for 2019, but 2020 dates have already been announced and everyone on Board Game Twitter seems to be frantically booking hotel rooms already. The circle of life continues!

I had attended the expo before, but we made our first trip this year as a family-slash-corporate-entity. We had a fabulous time and, apart from all the waking up in the middle of the night, having a baby in tow barely cramped our style.

We managed to play 4 games of Circulari while at the expo. The first one was on Friday with our friends Jim and Tori at Laser Louts Studios. This was the first outing for a number of new gameplay tweaks and thankfully the results were good. Eliminating one of the resource sinks seems to have dealt with the problem of fallow turns whilst heating up the economy a little, but not too much.

The following day I hit the Playtest Zone and got 2 games into our slot. Playing Circlari involves a lot of thinking and I often find myself looking at play-testers’ furrowed brows with a bit of trepidation during the game, so it was such a pleasure to find out that both groups really did enjoy themselves at the end. As a bonus, I had a chance to meet YouTuber To The Table Games who joined in the first game and then recorded a short video of me taking about my favourite game component.

Lastly but by no means least, on Sunday we met up with Oliver Kinne from Tabletop Games Blog to play our fourth and final game of the expo. We've been reading Oliver's blog for some time now and it great to meet him in person. Although we failed to execute on our plan to let internet celebrity win, he seemed to enjoy Circulari anyway and you can read more about his experience of the expo and first impressions of Circulari on the Tableop Games Blog.

Aside from playing Circulari, we also tried to see as many of exhibits as we could and got the chance to meet a few Twitter handles in person. Janice from Wren Games was promoting their new Kickstarter for Sensor Ghosts, Phil from Cards of Fate sold me a copy of Forest of Fate, Emma from Emmerse Studios tried to explain Quirk! to us before being mobbed by some children, and I even managed to steal a few minutes with Matt from The Friendly Boardgamer while he was manning the Zatu Games stand.

Can't wait for next year!

Introducing Circulari

Draft Circulari Rule Book

Things are beginning to fall into place, not least our new name. The game formerly known as the The Disc is now Circulari.

I was fond of the original name and it was tough to let it go. It had a certain austerity to it which still appeals to me. However, but I think the new one is more distinctive and will work out better in the long run. These days it's important to have a name that's easy to search for and a single pre-existing word might be a struggle, not to mention the international variations in the spelling of “disc”. Most importantly of all, it avoids in any way conjuring up a fantasy setting such as, er… Discworld in people's imaginations.

Circulari is a game about extracting resources from that most difficult of terrain, the vicinity of a black hole. Thankfully however, no one will have to suffer player elimination at the hands of its gravity well. Players scrabble for victory safely out in accretion disc, competing and ocassionally cooperating over the limited resources at hand. It might be a Eurogame, but multiplayer solitaire it is not!

Circulari is targetted for a 2020 release.